Category Archives: preferences

REVIEW: Keith E.Stanovich, Richard F.West, Maggie E.Toplak, “The Rational Quotient. Towards a Test of Rational Thinking”, MIT Press, 2016

(Last change: Nov 1, 2023)

CONTEXT

This text belongs to the overall theme REVIEWS.

In the last months I was engaged with the topic of text-generating algorithms and the possible impact for a scientific discourse (some first notices to this discussion you can find here (https://www.uffmm.org/2023/08/24/homo-sapiens-empirical-and-sustained-empirical-theories-emotions-and-machines-a-sketch/)). In this context it is important to clarify the role and structure of human actors as well as the concept of Intelligence. Meanwhile I have abandoned the word Intelligence completely because the inflationary use in today mainstream pulverises any meaning. Even in one discipline — like psychology — you can find many different concepts. In this context I have read the book of Stanovich et.al to have a prominent example of using the concept of intelligence, there combined with the concept of rationality, which is no less vague.

Introduction

The book “The Rationality Quotient” from 2016 represents not the beginning of a discourse but is a kind of summary of a long lasting discourse with many publications before. This makes this book interesting, but also difficult to read in the beginning, because the book is using nearly on every page theoretical terms, which are assumed to be known to the reader and cites other publications without giving sufficient explanations why exactly these cited publications are important. This is no argument against this book but sheds some light on the reader, who has to learn a lot to understand the text.

A text with the character of summing up its subject is good, because it has a confirmed meaning about the subject which enables a kind of clarity which is typical for that state of elaborated point of view.

In the following review it is not the goal to give a complete account of every detail of this book but only to present the main thesis and then to analyze the used methods and the applied epistemological framework.

Main Thesis of the Book

The reviewing starts with the basic assumptions and the main thesis.

FIGURE 1 : The beginning. Note: the number ‘2015’ has to be corrected to ‘2016’.

FIGURE 2 : First outline of cognition. Note: the number ‘2015’ has to be corrected to ‘2016’.

As mentioned in the introduction you will in the book not find a real overview about the history of psychological research dealing with the concept of Intelligence and also no overview about the historical discourse to the concept of Rationality, whereby the last concept has also a rich tradition in Philosophy. Thus, somehow you have to know it.

There are some clear warnings with regard to the fuzziness of the concept rationality (p.3) as well as to the concept of intelligence (p.15). From a point of view of Philosophy of Science it could be interesting to know what the circumstances are which are causing such a fuzziness, but this is not a topic of the book. The book talks within its own selected conceptual paradigm. Being in the dilemma, of what kind of intelligence paradigm one wants to use, the book has decided to work with the Cattell-Horn-Carroll (CTC) paradigm, which some call a theory. [1]

Directly from the beginning it is explained that the discussion of Intelligence is missing a clear explanation of the full human model of cognition (p.15) and that intelligence tests therefore are mostly measuring only parts of human cognitive functions. (p.21)

Thus let us have a more detailed look to the scenario.

[1] For a first look to the Cattell–Horn–Carroll theory see: https://en.wikipedia.org/wiki/Cattell%E2%80%93Horn%E2%80%93Carroll_theory, a first overview.

Which point of View?

The book starts with a first characterization of the concept of Rationality within a point of view which is not really clear. From different remarks one gets some hints to modern Cognitive Science (4,6), to Decision Theory (4) and Probability Calculus (9), but a clear description is missing.

And it is declared right from the beginning, that the main aim of the book is the Construction of a rational Thinking Test (4), because for the authors the used Intelligence Tests — later reduced to the Carroll-Horn-Carroll (CHC) type of intelligence test (16) — are too narrow in what they are measuring (15, 16, 21).

Related to the term Rationality the book characterizes some requirements which the term rationality should fulfill (e.g. ‘Rationality as a continuum’ (4), ’empirically based’ (4), ‘operationally grounded’ (4), a ‘strong definition’ (5), a ‘normative one’ (5), ‘normative model of optimum judgment’ (5)), but it is more or less open, what these requirements imply and what tacit assumptions have to be fulfilled, that this will work.

The two requirements ’empirically based’ as well as ‘operationally grounded’ point in the direction of an tacitly assumed concept of an empirical theory, but exactly this concept — and especially in association with the term cognitive science — isn’t really clear today.

Because the authors make in the next pages a lot of statements which claim to be serious, it seems to be important for the discussion in this review text to clarify the conditions of the ‘meaning of language expressions’ and of being classified as ‘being true’.

If we assume — tentatively — that the authors assume a scientific theory to be primarily a text whose expressions have a meaning which can transparently be associated with an empirical fact and if this is the case, then the expression will be understood as being grounded and classified as true, then we have characterized a normal text which can be used in everyday live for the communication of meanings which can become demonstrated as being true.

Is there a difference between such a ‘normal text’ and a ‘scientific theory’? And, especially here, where the context should be a scientific theory within the discipline of cognitive science: what distinguishes a normal text from a ‘scientific theory within cognitive science’?

Because the authors do not explain their conceptual framework called cognitive science we recur here to a most general characterization [2,3] which tells us, that cognitive science is not a single discipline but an interdisciplinary study which is taking from many different disciplines. It has not yet reached a state where all used methods and terms are embedded in one general coherent framework. Thus the relationship of the used conceptual frameworks is mostly fuzzy, unclear. From this follows directly, that the relationship of the different terms to each other — e.g. like ‘underlying preferences’ and ‘well ordered’ — is within such a blurred context rather unclear.

Even the simple characterization of an expression as ‘having an empirical meaning’ is unclear: what are the kinds of empirical subjects and the used terms? According to the list of involved disciplines the disciplines linguistics [4], psychology [5] or neuroscience [6] — besides others — are mentioned. But every of these disciplines is itself today a broad field of methods, not integrated, dealing with a multifaceted subject.

Using an Auxiliary Construction as a Minimal Point of Reference

Instead of becoming somehow paralyzed from these one-and-all characterizations of the individual disciplines one can try to step back and taking a look to basic assumptions about empirical perspectives.

If we take a group of Human Observers which shall investigate these subjects we could make the following assumptions:

  1. Empirical Linguistics is dealing with languages, spoken as well as written by human persons, within certain environments, and these can be observed as empirical entities.
  2. Empirical Psychology is dealing with the behavior of human persons (a kind of biological systems) within certain environments, and these can be observed.
  3. Empirical Neuroscience is dealing with the brain as part of a body which is located in some environment, and this all can be observed.

The empirical observations of certain kinds of empirical phenomena can be used to define more abstract concepts, relations, and processes. These more abstract concepts, relations, and processes have ‘as such’ no empirical meaning! They constitute a formal framework which has to become correlated with empirical facts to get some empirical meaning. As it is known from philosophy of science [7] the combination of empirical concepts within a formal framework of abstracts terms can enable ‘abstract meanings’ which by logical conclusions can produce statements which are — in the moment of stating them — not empirically true, because ‘real future’ has not yet happened. And on account of the ‘generality’ of abstract terms compared to the finiteness and concreteness of empirical facts it can happen, that the inferred statements never will become true. Therefore the mere usage of abstract terms within a text called scientific theory does not guarantee valid empirical statements.

And in general one has to state, that a coherent scientific theory including e.g. linguistics, psychology and neuroscience, is not yet in existence.

To speak of cognitive science as if this represents a clearly defined coherent discipline seems therefore to be misleading.

This raises questions about the project of a constructing a coherent rational thinking test (CART).

[2] See ‘cognitive science’ in wikipedia: https://en.wikipedia.org/wiki/Cognitive_science

[3] See too ‘cognitive science’ in the Stanford Encyclopedia of Philosophy: https://plato.stanford.edu/entries/cognitive-science/

[4] See ‘linguistics’ in wikipedia: https://en.wikipedia.org/wiki/Linguistics

[5] See ‘psychology’ in wikipedia: https://en.wikipedia.org/wiki/Psychology

[6] See ‘neuroscience’ in wikipedia: https://en.wikipedia.org/wiki/Neuroscience

[7] See ‘philosophy of science’ in wikipedia: https://en.wikipedia.org/wiki/Philosophy_of_science

‘CART’ TEST FRAMEWORK – A Reconstruction from the point of View of Philosophy of Science

Before I will dig deeper into the theory I try to understand the intended outcome of this theory as some point of reference. The following figure 3 gives some hints.

FIGURE 3 : Outline of the Test Framework based on the Appendix in Stanovich et.al 2016. This Outline is a Reconstruction by the author of this review.

It seems to be important to distinguish at least three main parts of the whole scientific endeavor:

  1. The group of scientists which has decided to process a certain problem.
  2. The generated scientific theory as a text.
  3. The description of a CART Test, which describes a procedure, how the abstract terms of the theory can be associated with real facts.

From the group of scientists (Stanovich et al.) we know that they understand themselves as cognitive scientists (without having a clear characterization, what this means concretely).

The intended scientific theory as a text is here assumed to be realized in the book, which is here the subject of a review.

The description of a CART Test is here taken from the appendix of the book.

To understand the theory it is interesting to see, that in the real test the test system (assumed here as a human person) has to read (and hear?) a instruction, how to proceed with a task form, and then the test system (a human person) has to process the test form in the way it has understood the instructions and the test form as it is.

The result is a completed test form.

And it is then this completed test form which will be rated according to the assumed CART theory.

This complete paradigm raises a whole bunch of questions which to answer here in full is somehow out of range.

Mix-Up of Abstract Terms

Because the Test Scenario presupposes a CART theory and within this theory some kind of a model of intended test users it can be helpful to have a more closer look to this assumed CART model, which is located in a person.

FIGURE 4 : General outline of the logic behind CART according to Stanovich et al. (2016).

The presented cognitive architecture shall present a framework for the CART (Comprehensive Assessment of Rational Thinking), whereby this framework is including a model. The model is not only assumed to contextualize and classify heuristics and tasks, but it also presents Rationality in a way that one can deduce mental characteristics included in rationality.(cf. 37)

Because the term Rationality is not an individual empirical fact but an abstract term of a conceptual framework, this term has as such no meaning. The meaning of this abstract term has to be arranged by relations to other abstract terms which themselves are sufficiently related to concrete empirical statements. And these relations between abstract terms and empirical facts (represented as language expressions) have to be represented in a manner, that it is transparent how the the measured facts are related to the abstract terms.

Here Stanovich et al. is using another abstract term Mind, which is associated with characteristics called mental characteristics: Reflective mind, Algorithmic Level, and Mindware.

And then the text tells that Rationality is presenting mental characteristics. What does this mean? Is rationality different from the mind, who has some characteristics, which can be presented from rationality using somehow the mind, or is rationality nevertheless part of the mind and manifests themself in these mental characteristics? But what kind of the meaning could this be for an abstract term like rationality to be part of the mind? Without an explicit model associated with the term Mind which arranges the other abstract term Rationality within this model there exists no meaning which can be used here.

These considerations are the effect of a text, which uses different abstract terms in a way, which is rather unclear. In a scientific theory this should not be the case.

Measuring Degrees of Rationality

In the beginning of chapter 4 Stanovich et al. are looking back to chapter 1. Here they built up a chain of arguments which illustrate some general perspective (cf. 63):

  1. Rationality has degrees.
  2. These degrees of rationality can be measured.
  3. Measurement is realized by experimental methods of cognitive science.
  4. The measuring is based on the observable behavior of people.
  5. The observable behavior can manifest whether the individual actor (a human person) follows assumed preferences related to an assumed axiom of choice.
  6. Observable behavior which is classified as manifesting assumed internal preferences according to an assumed internal axiom of choice can show descriptive and procedural invariance.
  7. Based on these deduced descriptive and procedural invariance, it can be inferred further, that these actors are behaving as if they are maximizing utility.
  8. It is difficult to assess utility maximization directly.
  9. It is much easier to assess whether one of the axioms of rational choice is being violated.

These statements characterize the Logic of the CART according to Stanovich et al. (cf.64)

A major point in this argumentation is the assumption, that observable behavior is such, that one can deduce from the properties of this behavior those attributes/ properties, which point (i) to an internal model of an axiom of choice, (ii) to internal processes, which manifest the effects of this internal model, (iii) to certain characteristics of these internal processes which allow the deduction of the property of maximizing utility or not.

These are very strong assumptions.

If one takes further into account the explanations from the pages 7f about the required properties for an abstract term axiom of choice (cf. figure 1) then these assumptions appear to be very demanding.

Can it be possible to extract the necessary meaning out of observable behavior in a way, which is clear enough by empirical standards, that this behavior shows property A and not property B ?

As we know from the description of the CART in the appendix of the book (cf. figure 3) the real behavior assumed for an CART is the (i) reading (or hearing?) of an instruction communicated by ordinary English, and then (ii) a behavior deduced from the understanding of the instruction, which (iii) manifests themself in the reading of a form with a text and filling out this form in predefined positions in a required language.

This described procedure is quite common throughout psychology and similar disciplines. But it is well known, that the understanding of language instructions is very error-prone. Furthermore, the presentation of a task as a text is inevitably highly biased and additionally too very error-prone with regard to the understanding (this is a reason why in usability testing purely text-based tests are rather useless).

The point is, that the empirical basis is not given as a protocol of observations of language free behavior but of a behavior which is nearly completely embedded in the understanding and handling of texts. This points to the underlying processes of text understanding which are completely internal to the actor. There exists no prewired connection between the observable strings of signs constituting a text and the possible meaning which can be organized by the individual processes of text understanding.

Stopping Here

Having reached this point of reading and trying to understand I decided to stop here: to many questions on all levels of a scientific discourse and the relationships between main concepts and terms appear in the book of Stanovich et al. to be not clear enough. I feel therefore confirmed in my working hypothesis from the beginning, that the concept of intelligence today is far too vague, too ambiguous to contain any useful kernel of meaning any more. And concepts like Rationality, Mind (and many others) seem to do not better.

Chatting with chatGPT4

Since April 2023 I have started to check the ability of chatGPT4 to contribute to a philosophical and scientific discourse. The working hypothesis is, that chatGPT4 is good in summarizing the common concepts, which are used in public texts, but chatGPT is not able for critical evaluations, not for really new creative ideas and in no case for systematic analysis of used methods, used frameworks, their interrelations, their truth-conditons and much more, what it cannot. Nevertheless, it is a good ‘common sense check’. Until now I couldn’t learn anything new from these chats.

If you have read this review with all the details and open questions you will be perhaps a little bit disappointed about the answers from chatGPT4. But keep calm: it is a bit helpful.

Protocol with chatGPT4

GRAMMAR FOR SUSTAINABLE DEVELOPMENT. Sketch


eJournal: uffmm.org
ISSN 2567-6458, 23.February 2023 – 23.February 2023, 13:23h
Email: info@uffmm.org
Author: Gerd Doeben-Henisch
Email: gerd@doeben-henisch.de

This text is a translation from a German source, aided by the automatic translation program ‘www.DeepL.com/Translator’ (free version).

CONTEXT

This text is part of the Philosophy of Science theme within the the uffmm.org blog.

Motivation

The following text is a confluence of ideas that have been driving me for many months. Parts of it can be found as texts in all three blogs (Citizen Science 2.0 for Sustainable Development, Integrated Engineering and the Human Factor (this blog), Philosophy Now. In Search for a new Human Paradigm). The choice of the word ‘grammar’ [1] for the following text is rather unusual, but seems to me to reflect the character of the reflections well.

Sustainability for populations

The concept of sustainable development is considered here in the context of ‘biological populations’. Such populations are dynamic entities with many ‘complex properties’. For the analysis of the ‘sustainability’ of such populations, there is one aspect that seems ‘fundamental’ for a proper understanding. It is the aspect whether and how the members of a population – the actors – are interconnected or not.

An ‘unconnected’ set

If I have ‘actors’ of a ‘population’, which are in no direct ‘interaction’ with each other, then also the ‘acting’ of these actors is isolated from each other. In a wide area they probably do not ‘get in each other’s way’; in a narrow area they could easily hinder each other or even fight each other, up to mutual destruction.

It should be noted that even such disconnected actors must have minimal ‘knowledge’ about themselves and the environment, also minimal ’emotions’, in order to live at all.

Without direct interaction, an unconnected population will nevertheless die out relatively quickly as a population.

A ‘connected’ set

A ‘connected set’ exists if the actors of a population have a sufficient number of direct interactions through which they could ‘coordinate’ their knowledge about themselves and the world, as well as their emotions, to such an extent that they are capable of ‘coordinated action’. Thereby the single, individual actions become related to their possible effect to a ‘common (= social) action’ which can effect more than each of them would have been able to do individually.

The ’emotions’ involved must rather be such that they do not so much ‘delimit/exclude’, but rather ‘include/recognize’.

The ‘knowledge’ involved must be rather that it is not ‘static’ and not ‘unrealistic’, but rather ‘open’, ‘learning’ and ‘realistic’.

The ‘survival’ of a connected population is basically possible if the most important ‘factors’ of a survival are sufficiently fulfilled.

Transitions from – to

The ‘transition’ from an ‘unconnected’ to a ‘connected’ state of a population is not inevitable. The primary motive may simply be the ‘will to survive’ (an emotion), and the growing ‘insight’ (= knowledge) that this is only possible with ‘minimal cooperation’. An individual, however, can live in a state of ‘loner’ for the duration of his life, because he does not have to experience his individual death as a sufficient reason to ally with others. A population as such, however, can only survive if a sufficient number of individuals survive, interacting minimally with each other. The history of life on planet Earth suggests the working hypothesis that for 3.5 billion years there have always been sufficient members of a population in biological populations (including the human population) to counter the ‘self-destructive tendencies’ of individuals with a ‘constructive tendency’.

The emergence and the maintenance of a ‘connected population’ needs a minimum of ‘suitable knowledge’ and ‘suitable emotions’ to succeed.

It is a permanent challenge for all biological populations to shape their own emotions in such a way that they tend not to exclude, to despise, but rather to include and to recognize. Similarly, knowledge must be suitable for acquiring a realistic picture of oneself, others, and the environment so that the behavior in question is ‘factually appropriate’ and tends to be more likely to lead to ‘success’.

As the history of the human population shows, both the ‘shaping of emotions’ and the ‘shaping of powerful knowledge’ are usually largely underestimated and poorly or not at all organized. The necessary ‘effort’ is shied away from, one underestimates the necessary ‘duration’ of such processes. Within knowledge there is additionally the general problem that the ‘short time spans’ within an individual life are an obstacle to recognize and form such processes where larger time spans require it (this concerns almost all ‘important’ processes).

We must also note that ‘connected states’ of populations can also collapse again at any time, if those behaviors that make them possible are weakened or disappear altogether. Connections in the realm of biological populations are largely ‘undetermined’! They are based on complex processes within and between the individual actors. Whole societies can ‘topple overnight’ if an event destroys ‘trust in context’. Without trust no context is possible. The emergence and the passing away of trust should be part of the basic concern of every society in a state of interconnectedness.

Political rules of the game

‘Politics’ encompasses the totality of arrangements that members of a human population agree to organize jointly binding decision-making processes.[2] On a rough scale, one could place two extremes: (i) On the one hand, a population with a ‘democratic system’ [3] and a population with a maximally un-democratic system.[4]

As already noted in general for ‘connected systems’: the success of democratic systems is in no way determinate. Enabling and sustaining it requires the total commitment of all participants ‘by their own conviction’.

Basic reality ‘corporeality’

Biological populations are fundamentally characterized by a ‘corporeality’ which is determined through and through by ‘regularities’ of the known material structures. In their ‘complex formations’ biological systems manifest also ‘complex properties’, which cannot be derived simply from their ‘individual parts’, but the respective identifiable ‘material components’ of their ‘body’ together with many ‘functional connections’ are fundamentally subject to a multiplicity of ‘laws’ which are ‘given’. To ‘change’ these is – if at all – only possible under certain limited conditions.

All biological actors consist of ‘biological cells’ which are the same for all. In this, human actors are part of the total development of (biological) life on planet Earth. The totality of (biological) life is also called ‘biome’ and the total habitat of a biome is also called ‘biosphere’. [5] The population of homo sapiens is only a vanishingly small part of the biome, but with the homo sapiens typical way of life it claims ever larger parts of the biosphere for itself at the expense of all other life forms.

(Biological) life has been taking place on planet Earth for about 3.5 billion years.[6] Earth, as part of the solar system [7], has had a very eventful history and shows strong dynamics until today, which can and does have a direct impact on the living conditions of biological life (continental plate displacement, earthquakes, volcanic eruptions, magnetic field displacement, ocean currents, climate, …).

Biological systems generally require a continuous intake of material substances (with energy potentials) to enable their own metabolic processes. They also excrete substances. Human populations need certain amounts of ‘food’, ‘water’, ‘dwellings’, ‘storage facilities’, ‘means of transport’, ‘energy’, … ‘raw materials’, … ‘production processes’, ‘exchange processes’ … As the sheer size of a population grows, the material quantities required (and also wastes) multiply to orders of magnitude that can destroy the functioning of the biosphere.

Predictive knowledge

If a coherent population does not want to leave possible future states to pure chance, then it needs a ‘knowledge’ which is suitable to construct ‘predictions’ (‘prognoses’) for a possible future (or even many ‘variants of future’) from the knowledge about the present and about the past.

In the history of homo sapiens so far, there is only one form of knowledge that has been demonstrably demonstrated to be suitable for resilient sustainable forecasts: the knowledge form of empirical sciences. [8] This form of knowledge is so far not perfect, but a better alternative is actually not known. At its core, ’empirical knowledge’ comprises the following elements: (i) A description of a baseline situation that is assumed to be ’empirically true’; (ii) A set of ‘descriptions of change processes’ that one has been able to formulate over time, and from which one knows that it is ‘highly probable’ that the described changes will occur again and again under known conditions; (iii) An ‘inference concept’ that describes how to apply to the description of a ‘given current situation’ the known descriptions of change processes in such a way that one can modify the description of the current situation to produce a ‘modified description’ that describes a new situation that can be considered a ‘highly probable continuation’ of the current situation in the future. [9]

The just sketched ‘basic idea’ of an empirical theory with predictive ability can be realized concretely in many ways. To investigate and describe this is the task of ‘philosophy of science’. However, the vagueness found in dealing with the notion of an ’empirical theory’ is also found in the understanding of what is meant by ‘philosophy of science.'[9]

In the present text, the view is taken that the ‘basic concept’ of an empirical theory can be fully realized in normal everyday action using everyday language. This concept of a ‘General Empirical Theory’ can be extended by any special languages, methods and sub-theories as needed. In this way, the hitherto unsolved problem of the many different individual empirical disciplines could be solved almost by itself.[10]

Sustainable knowledge

In the normal case, an empirical theory can, at best, generate forecasts that can be said to have a certain empirically based probability. In ‘complex situations’ such a prognosis can comprise many ‘variants’: A, B, …, Z. Now which of these variants is ‘better’ or ‘worse’ in the light of an ‘assumable criterion’ cannot be determined by an empirical theory itself. Here the ‘producers’ and the ‘users’ of the theory are asked: Do they have any ‘preferences’ why e.g. variant ‘B’ should be preferred to variant ‘C”: “Bicycle, subway, car or plane?” , “Genetic engineering or not?”, “Pesticides or not?”, “Nuclear energy or not?”, “Uncontrolled fishing or not?” …

The ‘evaluation criteria’ to be applied actually themselves require ‘explicit knowledge’ for the estimation of a possible ‘benefit’ on the one hand, on the other hand the concept of ‘benefit’ is anchored in the feeling and wanting of human actors: Why exactly do I want something? Why does something ‘feel good’? …

Current discussions worldwide show that the arsenal of ‘evaluation criteria’ and their implementation offer anything but a clear picture.

COMMENTS

[1] For the typical use of the term ‘grammar’ see the English Wikipedia: https://en.wikipedia.org/wiki/Grammar. In the text here in the blog I transfer this concept of ‘language’ to that ‘complex process’ in which the population of the life form ‘homo sapiens’ tries to achieve an ‘overall state’ on planet earth that allows a ‘maximally good future’ for as much ‘life’ as possible (with humans as a sub-population). A ‘grammar of sustainability’ presupposes a certain set of basic conditions, factors, which ‘interact’ with each other in a dynamic process, in order to realize as many states as possible in a ‘sequence of states’, which enable as good a life as possible for as many as possible.

[2] For the typical usage of the term politics, see the English Wikipedia: https://en.wikipedia.org/wiki/Politics . This meaning is also assumed in the present text here.

[3] A very insightful project on empirical research on the state and development of ’empirical systems’democracies’ on planet Earth is the V-dem Institut:: https://www.v-dem.net/

[4] Of course, one could also choose completely different basic concepts for a scale. However, the concept of a ‘democratic system’ (with all its weaknesses) seems to me to be the ‘most suitable’ system in the light of the requirements for sustainable development; at the same time, however, it makes the highest demands of all systems on all those involved. That it came to the formation of ‘democracy-like’ systems at all in the course of history, actually borders almost on a miracle. The further development of such democracy-like systems fluctuates constantly between preservation and decay. Positively, one could say that the constant struggle for preservation is a kind of ‘training’ to enable sustainable development.

[5]  For typical uses of the terms ‘biome’ and ‘biosphere’, see the corresponding entries in the English Wikipedia: ‘biome’: https://en.wikipedia.org/wiki/Biome, ‘biosphere’: https://en.wikipedia.org/wiki/Biosphere

[6] Some basic data for planet Earth: https://en.wikipedia.org/wiki/Earth

[7] Some basic data for the solar system: https://en.wikipedia.org/wiki/Solar_System

[8] If you will search for he term ‘Empirical Science’ you ill be disappointed, because the English Wikipedia (as well as the German Version) does not provide such a term. You have either to accept the term ‘Science’ ( https://en.wikipedia.org/wiki/Science ) or the term ‘Empiricism’ (https://en.wikipedia.org/wiki/Empiricism), but both do not cover the general properties of an Empirical theory.

[9] If you have a clock with hour and minute hands, which currently shows 11:04h, and you know from everyday experience that the minute hand advances by one stroke every minute, then you can conclude with a fairly high probability that the minute hand will advance by one stroke ‘very soon’. The initial description ‘The clock shows 11:04h’ would then be changed to that of the new description ‘The clock shows 11:05h’. Before the ’11:05h event’ the statement ‘The clock shows 11:05h’ would have the status of a ‘forecast’.

[10] A single discipline (physics, chemistry, biology, psychology, …) cannot conceptually grasp ‘the whole’ ‘out of itself’; it does not have to. The various attempts to ‘reduce’ any single discipline to another (physics is especially popular here) have all failed so far. Without a suitable ‘meta-theory’ no single discipline can free itself from its specialization. The concept of a ‘General Empirical Theory’ is such a meta-theory. Such a meta-theory fits into the concept of a modern philosophical thinking.

COMMON SCIENCE as Sustainable Applied Empirical Theory, besides ENGINEERING, in a SOCIETY

eJournal: uffmm.org
ISSN 2567-6458, 19.Juni 2022 – 30.December 2022
Email: info@uffmm.org
Author: Gerd Doeben-Henisch
Email: gerd@doeben-henisch.de

CONTEXT

This text is part of the Philosophy of Science theme within the the uffmm.org blog.

This is work in progress:

  1. The whole text shows a dynamic, which induces many changes. Difficult to plan ‘in advance’.
  2. Perhaps, some time, it will look like a ‘book’, at least ‘for a moment’.
  3. I have started a ‘book project’ in parallel. This was motivated by the need to provide potential users of our new oksimo.R software with a coherent explanation of how the oksimo.R software, when used, generates an empirical theory in the format of a screenplay. The primary source of the book is in German and will be translated step by step here in the uffmm.blog.

INTRODUCTION

In a rather foundational paper about an idea, how one can generalize ‘systems engineering’ [*1] to the art of ‘theory engineering’ [1] a new conceptual framework has been outlined for a ‘sustainable applied empirical theory (SAET)’. Part of this new framework has been the idea that the classical recourse to groups of special experts (mostly ‘engineers’ in engineering) is too restrictive in the light of the new requirement of being sustainable: sustainability is primarily based on ‘diversity’ combined with the ‘ability to predict’ from this diversity probable future states which keep life alive. The aspect of diversity induces the challenge to see every citizen as a ‘natural expert’, because nobody can know in advance and from some non-existing absolut point of truth, which knowledge is really important. History shows that the ‘mainstream’ is usually to a large degree ‘biased’ [*1b].

With this assumption, that every citizen is a ‘natural expert’, science turns into a ‘general science’ where all citizens are ‘natural members’ of science. I will call this more general concept of science ‘sustainable citizen science (SCS)’ or ‘Citizen Science 2.0 (CS2)’. The important point here is that a sustainable citizen science is not necessarily an ‘arbitrary’ process. While the requirement of ‘diversity’ relates to possible contents, to possible ideas, to possible experiments, and the like, it follows from the other requirement of ‘predictability’/ of being able to make some useful ‘forecasts’, that the given knowledge has to be in a format, which allows in a transparent way the construction of some consequences, which ‘derive’ from the ‘given’ knowledge and enable some ‘new’ knowledge. This ability of forecasting has often been understood as the business of ‘logic’ providing an ‘inference concept’ given by ‘rules of deduction’ and a ‘practical pattern (on the meta level)’, which defines how these rules have to be applied to satisfy the inference concept. But, looking to real life, to everyday life or to modern engineering and economy, one can learn that ‘forecasting’ is a complex process including much more than only cognitive structures nicely fitting into some formulas. For this more realistic forecasting concept we will use here the wording ‘common logic’ and for the cognitive adventure where common logic is applied we will use the wording ‘common science’. ‘Common science’ is structurally not different from ‘usual science’, but it has a substantial wider scope and is using the whole of mankind as ‘experts’.

The following chapters/ sections try to illustrate this common science view by visiting different special views which all are only ‘parts of a whole’, a whole which we can ‘feel’ in every moment, but which we can not yet completely grasp with our theoretical concepts.

CONTENT

  1. Language (Main message: “The ordinary language is the ‘meta language’ to every special language. This can be used as a ‘hint’ to something really great: the mystery of the ‘self-creating’ power of the ordinary language which for most people is unknown although it happens every moment.”)
  2. Concrete Abstract Statements (Main message: “… you will probably detect, that nearly all words of a language are ‘abstract words’ activating ‘abstract meanings’. …If you cannot provide … ‘concrete situations’ the intended meaning of your abstract words will stay ‘unclear’: they can mean ‘nothing or all’, depending from the decoding of the hearer.”)
  3. True False Undefined (Main message: “… it reveals that ’empirical (observational) evidence’ is not necessarily an automatism: it presupposes appropriate meaning spaces embedded in sets of preferences, which are ‘observation friendly’.
  4. Beyond Now (Main message: “With the aid of … sequences revealing possible changes the NOW is turned into a ‘moment’ embedded in a ‘process’, which is becoming the more important reality. The NOW is something, but the PROCESS is more.“)
  5. Playing with the Future (Main message: “In this sense seems ‘language’ to be the master tool for every brain to mediate its dynamic meaning structures with symbolic fix points (= words, expressions) which as such do not change, but the meaning is ‘free to change’ in any direction. And this ‘built in ‘dynamics’ represents an ‘internal potential’ for uncountable many possible states, which could perhaps become ‘true’ in some ‘future state’. Thus ‘future’ can begin in these potentials, and thinking is the ‘playground’ for possible futures.(but see [18])”)
  6. Forecasting – Prediction: What? (This chapter explains the cognitive machinery behind forecasting/ predictions, how groups of human actors can elaborate shared descriptions, and how it is possible to start with sequences of singularities to built up a growing picture of the empirical world which appears as a radical infinite and indeterministic space. )
  7. !!! From here all the following chapters have to be re-written !!!
  8. THE LOGIC OF EVERYDAY THINKING. Lets try an Example (Will probably be re-written too)
  9. Boolean Logic (Explains what boolean logic is, how it enables the working of programmable machines, but that it is of nearly no help for the ‘heart’ of forecasting.)
  10. … more re-writing will probably happen …
  11. Everyday Language: German Example
  12. Everyday Language: English
  13. Natural Logic
  14. Predicate Logic
  15. True Statements
  16. Formal Logic Inference: Preserving Truth
  17. Ordinary Language Inference: Preserving and Creating Truth
  18. Hidden Ontologies: Cognitively Real and Empirically Real
  19. AN INFERENCE IS NOT AUTOMATICALLY A FORECAST
  20. EMPIRICAL THEORY
  21. Side Trip to Wikipedia
  22. SUSTAINABLE EMPIRICAL THEORY
  23. CITIZEN SCIENCE 2.0
  24. … ???

COMMENTS

wkp-en := Englisch Wikipedia

/* Often people argue against the usage of the wikipedia encyclopedia as not ‘scientific’ because the ‘content’ of an entry in this encyclopedia can ‘change’. This presupposes the ‘classical view’ of scientific texts to be ‘stable’, which presupposes further, that such a ‘stable text’ describes some ‘stable subject matter’. But this view of ‘steadiness’ as the major property of ‘true descriptions’ is in no correspondence with real scientific texts! The reality of empirical science — even as in some special disciplines like ‘physics’ — is ‘change’. Looking to Aristotle’s view of nature, to Galileo Galilei, to Newton, to Einstein and many others, you will not find a ‘single steady picture’ of nature and science, and physics is only a very simple strand of science compared to the live-sciences and many others. Thus wikipedia is a real scientific encyclopedia give you the breath of world knowledge with all its strengths and limits at once. For another, more general argument, see In Favour for Wikipedia */

[*1] Meaning operator ‘…’ : In this text (and in nearly all other texts of this author) the ‘inverted comma’ is used quite heavily. In everyday language this is not common. In some special languages (theory of formal languages or in programming languages or in meta-logic) the inverted comma is used in some special way. In this text, which is primarily a philosophical text, the inverted comma sign is used as a ‘meta-language operator’ to raise the intention of the reader to be aware, that the ‘meaning’ of the word enclosed in the inverted commas is ‘text specific’: in everyday language usage the speaker uses a word and assumes tacitly that his ‘intended meaning’ will be understood by the hearer of his utterance as ‘it is’. And the speaker will adhere to his assumption until some hearer signals, that her understanding is different. That such a difference is signaled is quite normal, because the ‘meaning’ which is associated with a language expression can be diverse, and a decision, which one of these multiple possible meanings is the ‘intended one’ in a certain context is often a bit ‘arbitrary’. Thus, it can be — but must not — a meta-language strategy, to comment to the hearer (or here: the reader), that a certain expression in a communication is ‘intended’ with a special meaning which perhaps is not the commonly assumed one. Nevertheless, because the ‘common meaning’ is no ‘clear and sharp subject’, a ‘meaning operator’ with the inverted commas has also not a very sharp meaning. But in the ‘game of language’ it is more than nothing 🙂

[*1b] That the main stream ‘is biased’ is not an accident, not a ‘strange state’, not a ‘failure’, it is the ‘normal state’ based on the deeper structure how human actors are ‘built’ and ‘genetically’ and ‘cultural’ ‘programmed’. Thus the challenge to ‘survive’ as part of the ‘whole biosphere’ is not a ‘partial task’ to solve a single problem, but to solve in some sense the problem how to ‘shape the whole biosphere’ in a way, which enables a live in the universe for the time beyond that point where the sun is turning into a ‘red giant’ whereby life will be impossible on the planet earth (some billion years ahead)[22]. A remarkable text supporting this ‘complex view of sustainability’ can be found in Clark and Harvey, summarized at the end of the text. [23]

[*2] The meaning of the expression ‘normal’ is comparable to a wicked problem. In a certain sense we act in our everyday world ‘as if there exists some standard’ for what is assumed to be ‘normal’. Look for instance to houses, buildings: to a certain degree parts of a house have a ‘standard format’ assuming ‘normal people’. The whole traffic system, most parts of our ‘daily life’ are following certain ‘standards’ making ‘planning’ possible. But there exists a certain percentage of human persons which are ‘different’ compared to these introduced standards. We say that they have a ‘handicap’ compared to this assumed ‘standard’, but this so-called ‘standard’ is neither 100% true nor is the ‘given real world’ in its properties a ‘100% subject’. We have learned that ‘properties of the real world’ are distributed in a rather ‘statistical manner’ with different probabilities of occurrences. To ‘find our way’ in these varying occurrences we try to ‘mark’ the main occurrences as ‘normal’ to enable a basic structure for expectations and planning. Thus, if in this text the expression ‘normal’ is used it refers to the ‘most common occurrences’.

[*3] Thus we have here a ‘threefold structure’ embracing ‘perception events, memory events, and expression events’. Perception events represent ‘concrete events’; memory events represent all kinds of abstract events but they all have a ‘handle’ which maps to subsets of concrete events; expression events are parts of an abstract language system, which as such is dynamically mapped onto the abstract events. The main source for our knowledge about perceptions, memory and expressions is experimental psychology enhanced by many other disciplines.

[*4] Characterizing language expressions by meaning – the fate of any grammar: the sentence ” … ‘words’ (= expressions) of a language which can activate such abstract meanings are understood as ‘abstract words’, ‘general words’, ‘category words’ or the like.” is pointing to a deep property of every ordinary language, which represents the real power of language but at the same time the great weakness too: expressions as such have no meaning. Hundreds, thousands, millions of words arranged in ‘texts’, ‘documents’ can show some statistical patterns’ and as such these patterns can give some hint which expressions occur ‘how often’ and in ‘which combinations’, but they never can give a clue to the associated meaning(s). During more than three-thousand years humans have tried to describe ordinary language in a more systematic way called ‘grammar’. Due to this radically gap between ‘expressions’ as ‘observable empirical facts’ and ‘meaning constructs’ hidden inside the brain it was all the time a difficult job to ‘classify’ expressions as representing a certain ‘type’ of expression like ‘nouns’, ‘predicates’, ‘adjectives’, ‘defining article’ and the like. Without regressing to the assumed associated meaning such a classification is not possible. On account of the fuzziness of every meaning ‘sharp definitions’ of such ‘word classes’ was never and is not yet possible. One of the last big — perhaps the biggest ever — project of a complete systematic grammar of a language was the grammar project of the ‘Akademie der Wissenschaften der DDR’ (‘Academy of Sciences of the GDR’) from 1981 with the title “Grundzüge einer Deutschen Grammatik” (“Basic features of a German grammar”). A huge team of scientists worked together using many modern methods. But in the preface you can read, that many important properties of the language are still not sufficiently well describable and explainable. See: Karl Erich Heidolph, Walter Flämig, Wolfgang Motsch et al.: Grundzüge einer deutschen Grammatik. Akademie, Berlin 1981, 1028 Seiten.

[*5] Differing opinions about a given situation manifested in uttered expressions are a very common phenomenon in everyday communication. In some sense this is ‘natural’, can happen, and it should be no substantial problem to ‘solve the riddle of being different’. But as you can experience, the ability of people to solve the occurrence of different opinions is often quite weak. Culture is suffering by this as a whole.

[1] Gerd Doeben-Henisch, 2022, From SYSTEMS Engineering to THEORYEngineering, see: https://www.uffmm.org/2022/05/26/from-systems-engineering-to-theory-engineering/(Remark: At the time of citation this post was not yet finished, because there are other posts ‘corresponding’ with that post, which are too not finished. Knowledge is a dynamic network of interwoven views …).

[1d] ‘usual science’ is the game of science without having a sustainable format like in citizen science 2.0.

[2] Science, see e.g. wkp-en: https://en.wikipedia.org/wiki/Science

Citation = “Science is a systematic enterprise that builds and organizes knowledge in the form of testable explanations and predictions about the universe.[1][2]

Citation = “In modern science, the term “theory” refers to scientific theories, a well-confirmed type of explanation of nature, made in a way consistent with the scientific method, and fulfilling the criteria required by modern science. Such theories are described in such a way that scientific tests should be able to provide empirical support for it, or empirical contradiction (“falsify“) of it. Scientific theories are the most reliable, rigorous, and comprehensive form of scientific knowledge,[1] in contrast to more common uses of the word “theory” that imply that something is unproven or speculative (which in formal terms is better characterized by the word hypothesis).[2] Scientific theories are distinguished from hypotheses, which are individual empirically testable conjectures, and from scientific laws, which are descriptive accounts of the way nature behaves under certain conditions.”

Citation = “New knowledge in science is advanced by research from scientists who are motivated by curiosity about the world and a desire to solve problems.[27][28] Contemporary scientific research is highly collaborative and is usually done by teams in academic and research institutions,[29] government agencies, and companies.[30][31] The practical impact of their work has led to the emergence of science policies that seek to influence the scientific enterprise by prioritizing the ethical and moral development of commercial productsarmamentshealth carepublic infrastructure, and environmental protection.”

[2b] History of science in wkp-en: https://en.wikipedia.org/wiki/History_of_science#Scientific_Revolution_and_birth_of_New_Science

[3] Theory, see wkp-en: https://en.wikipedia.org/wiki/Theory#:~:text=A%20theory%20is%20a%20rational,or%20no%20discipline%20at%20all.

Citation = “A theory is a rational type of abstract thinking about a phenomenon, or the results of such thinking. The process of contemplative and rational thinking is often associated with such processes as observational study or research. Theories may be scientific, belong to a non-scientific discipline, or no discipline at all. Depending on the context, a theory’s assertions might, for example, include generalized explanations of how nature works. The word has its roots in ancient Greek, but in modern use it has taken on several related meanings.”

[4] Scientific theory, see: wkp-en: https://en.wikipedia.org/wiki/Scientific_theory

Citation = “In modern science, the term “theory” refers to scientific theories, a well-confirmed type of explanation of nature, made in a way consistent with the scientific method, and fulfilling the criteria required by modern science. Such theories are described in such a way that scientific tests should be able to provide empirical support for it, or empirical contradiction (“falsify“) of it. Scientific theories are the most reliable, rigorous, and comprehensive form of scientific knowledge,[1] in contrast to more common uses of the word “theory” that imply that something is unproven or speculative (which in formal terms is better characterized by the word hypothesis).[2] Scientific theories are distinguished from hypotheses, which are individual empirically testable conjectures, and from scientific laws, which are descriptive accounts of the way nature behaves under certain conditions.”

[4b] Empiricism in wkp-en: https://en.wikipedia.org/wiki/Empiricism

[4c] Scientific method in wkp-en: https://en.wikipedia.org/wiki/Scientific_method

Citation =”The scientific method is an empirical method of acquiring knowledge that has characterized the development of science since at least the 17th century (with notable practitioners in previous centuries). It involves careful observation, applying rigorous skepticism about what is observed, given that cognitive assumptions can distort how one interprets the observation. It involves formulating hypotheses, via induction, based on such observations; experimental and measurement-based statistical testing of deductions drawn from the hypotheses; and refinement (or elimination) of the hypotheses based on the experimental findings. These are principles of the scientific method, as distinguished from a definitive series of steps applicable to all scientific enterprises.[1][2][3] [4c]

and

Citation = “The purpose of an experiment is to determine whether observations[A][a][b] agree with or conflict with the expectations deduced from a hypothesis.[6]: Book I, [6.54] pp.372, 408 [b] Experiments can take place anywhere from a garage to a remote mountaintop to CERN’s Large Hadron Collider. There are difficulties in a formulaic statement of method, however. Though the scientific method is often presented as a fixed sequence of steps, it represents rather a set of general principles.[7] Not all steps take place in every scientific inquiry (nor to the same degree), and they are not always in the same order.[8][9]

[5] Gerd Doeben-Henisch, “Is Mathematics a Fake? No! Discussing N.Bourbaki, Theory of Sets (1968) – Introduction”, 2022, https://www.uffmm.org/2022/06/06/n-bourbaki-theory-of-sets-1968-introduction/

[6] Logic, see wkp-en: https://en.wikipedia.org/wiki/Logic

[7] W. C. Kneale, The Development of Logic, Oxford University Press (1962)

[8] Set theory, in wkp-en: https://en.wikipedia.org/wiki/Set_theory

[9] N.Bourbaki, Theory of Sets , 1968, with a chapter about structures, see: https://en.wikipedia.org/wiki/%C3%89l%C3%A9ments_de_math%C3%A9matique

[10] = [5]

[11] Ludwig Josef Johann Wittgenstein ( 1889 – 1951): https://en.wikipedia.org/wiki/Ludwig_Wittgenstein

[12] Ludwig Wittgenstein, 1953: Philosophische Untersuchungen [PU], 1953: Philosophical Investigations [PI], translated by G. E. M. Anscombe /* For more details see: https://en.wikipedia.org/wiki/Philosophical_Investigations */

[13] Wikipedia EN, Speech acts: https://en.wikipedia.org/wiki/Speech_act

[14] While the world view constructed in a brain is ‘virtual’ compared to the ‘real word’ outside the brain (where the body outside the brain is also functioning as ‘real world’ in relation to the brain), does the ‘virtual world’ in the brain function for the brain mostly ‘as if it is the real world’. Only under certain conditions can the brain realize a ‘difference’ between the triggering outside real world and the ‘virtual substitute for the real world’: You want to use your bicycle ‘as usual’ and then suddenly you have to notice that it is not at that place where is ‘should be’. …

[15] Propositional Calculus, see wkp-en: https://en.wikipedia.org/wiki/Propositional_calculus#:~:text=Propositional%20calculus%20is%20a%20branch,of%20arguments%20based%20on%20them.

[16] Boolean algebra, see wkp-en: https://en.wikipedia.org/wiki/Boolean_algebra

[17] Boolean (or propositional) Logic: As one can see in the mentioned articles of the English wikipedia, the term ‘boolean logic’ is not common. The more logic-oriented authors prefer the term ‘boolean calculus’ [15] and the more math-oriented authors prefer the term ‘boolean algebra’ [16]. In the view of this author the general view is that of ‘language use’ with ‘logic inference’ as leading idea. Therefore the main topic is ‘logic’, in the case of propositional logic reduced to a simple calculus whose similarity with ‘normal language’ is widely ‘reduced’ to a play with abstract names and operators. Recommended: the historical comments in [15].

[18] Clearly, thinking alone can not necessarily induce a possible state which along the time line will become a ‘real state’. There are numerous factors ‘outside’ the individual thinking which are ‘driving forces’ to push real states to change. But thinking can in principle synchronize with other individual thinking and — in some cases — can get a ‘grip’ on real factors causing real changes.

[19] This kind of knowledge is not delivered by brain science alone but primarily from experimental (cognitive) psychology which examines observable behavior and ‘interprets’ this behavior with functional models within an empirical theory.

[20] Predicate Logic or First-Order Logic or … see: wkp-en: https://en.wikipedia.org/wiki/First-order_logic#:~:text=First%2Dorder%20logic%E2%80%94also%20known,%2C%20linguistics%2C%20and%20computer%20science.

[21] Gerd Doeben-Henisch, In Favour of Wikipedia, https://www.uffmm.org/2022/07/31/in-favour-of-wikipedia/, 31 July 2022

[22] The sun, see wkp-ed https://en.wikipedia.org/wiki/Sun (accessed 8 Aug 2022)

[23] By Clark, William C., and Alicia G. Harley – https://doi.org/10.1146/annurev-environ-012420-043621, Clark, William C., and Alicia G. Harley. 2020. “Sustainability Science: Toward a Synthesis.” Annual Review of Environment and Resources 45 (1): 331–86, CC BY-SA 4.0, https://commons.wikimedia.org/w/index.php?curid=109026069

[24] Sustainability in wkp-en: https://en.wikipedia.org/wiki/Sustainability#Dimensions_of_sustainability

[25] Sustainable Development in wkp-en: https://en.wikipedia.org/wiki/Sustainable_development

[26] Marope, P.T.M; Chakroun, B.; Holmes, K.P. (2015). Unleashing the Potential: Transforming Technical and Vocational Education and Training (PDF). UNESCO. pp. 9, 23, 25–26. ISBN978-92-3-100091-1.

[27] SDG 4 in wkp-en: https://en.wikipedia.org/wiki/Sustainable_Development_Goal_4

[28] Thomas Rid, Rise of the Machines. A Cybernetic History, W.W.Norton & Company, 2016, New York – London

[29] Doeben-Henisch, G., 2006, Reducing Negative Complexity by a Semiotic System In: Gudwin, R., & Queiroz, J., (Eds). Semiotics and Intelligent Systems Development. Hershey et al: Idea Group Publishing, 2006, pp.330-342

[30] Döben-Henisch, G.,  Reinforcing the global heartbeat: Introducing the planet earth simulator project, In M. Faßler & C. Terkowsky (Eds.), URBAN FICTIONS. Die Zukunft des Städtischen. München, Germany: Wilhelm Fink Verlag, 2006, pp.251-263

[29] The idea that individual disciplines are not good enough for the ‘whole of knowledge’ is expressed in a clear way in a video of the theoretical physicist and philosopher Carlo Rovell: Carlo Rovelli on physics and philosophy, June 1, 2022, Video from the Perimeter Institute for Theoretical Physics. Theoretical physicist, philosopher, and international bestselling author Carlo Rovelli joins Lauren and Colin for a conversation about the quest for quantum gravity, the importance of unlearning outdated ideas, and a very unique way to get out of a speeding ticket.

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Abstract: Extrapolating Beyond Suboptimal Demonstrations via
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Daniel S. Brown * 1 Wonjoon Goo * 1 Prabhat Nagarajan 2 Scott Niekum 1
You can read in the abstract:
“A critical flaw of existing inverse reinforcement learning (IRL) methods is their inability to significantly outperform the demonstrator. This is because IRL typically seeks a reward function that makes the demonstrator appear near-optimal, rather than inferring the underlying intentions of the demonstrator that may have been poorly executed in practice. In this paper, we introduce
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In the preface you can read: “This book is about the past , present , and future of our attempt to understand and create intelligence . This matters , not because AI is rapidly becoming a pervasive aspect of the present but because it is the dominant technology of the future . The world’s great powers are waking up to this fact , and the world’s largest corporations have known it for some time . We cannot predict exactly how the technology will develop or on what timeline . Nevertheless , we must plan for the possibility that machines will far exceed the human capacity for decision making in the real world . What then ? Everything civilization has to offer is the product of our intelligence ; gaining access to considerably greater intelligence would be the biggest event in human history . The purpose of the book is to explain why it might be the last event in human history and how to make sure that it is not .”

[] David Adkins, Bilal Alsallakh, Adeel Cheema, Narine Kokhlikyan, Emily McReynolds, Pushkar Mishra, Chavez Procope, Jeremy Sawruk, Erin Wang, Polina Zvyagina, (2022), Method Cards for Prescriptive Machine-Learning Transparency, 2022 IEEE/ACM 1st International Conference on AI Engineering – Software Engineering for AI (CAIN), CAIN’22, May 16–24, 2022, Pittsburgh, PA, USA, pp. 90 – 100, Association for Computing Machinery, ACM ISBN 978-1-4503-9275-4/22/05, New York, NY, USA, https://doi.org/10.1145/3522664.3528600

In the abstract you can read: “Specialized documentation techniques have been developed to communicate key facts about machine-learning (ML) systems and the datasets and models they rely on. Techniques such as Datasheets,
AI FactSheets, and Model Cards have taken a mainly descriptive
approach, providing various details about the system components.
While the above information is essential for product developers
and external experts to assess whether the ML system meets their
requirements, other stakeholders might find it less actionable. In
particular, ML engineers need guidance on how to mitigate po-
tential shortcomings in order to fix bugs or improve the system’s
performance. We propose a documentation artifact that aims to
provide such guidance in a prescriptive way. Our proposal, called
Method Cards, aims to increase the transparency and reproducibil-
ity of ML systems by allowing stakeholders to reproduce the models,
understand the rationale behind their designs, and introduce adap-
tations in an informed way. We showcase our proposal with an
example in small object detection, and demonstrate how Method
Cards can communicate key considerations that help increase the
transparency and reproducibility of the detection model. We fur-
ther highlight avenues for improving the user experience of ML
engineers based on Method Cards.”

[] John H. Miller, (2022),  Ex Machina: Coevolving Machines and the Origins of the Social Universe, The SFI Press Scholars Series, 410 pages
Paperback ISBN: 978-1947864429 , DOI: 10.37911/9781947864429

In the announcement of the book you can read: “If we could rewind the tape of the Earth’s deep history back to the beginning and start the world anew—would social behavior arise yet again? While the study of origins is foundational to many scientific fields, such as physics and biology, it has rarely been pursued in the social sciences. Yet knowledge of something’s origins often gives us new insights into the present. In Ex Machina, John H. Miller introduces a methodology for exploring systems of adaptive, interacting, choice-making agents, and uses this approach to identify conditions sufficient for the emergence of social behavior. Miller combines ideas from biology, computation, game theory, and the social sciences to evolve a set of interacting automata from asocial to social behavior. Readers will learn how systems of simple adaptive agents—seemingly locked into an asocial morass—can be rapidly transformed into a bountiful social world driven only by a series of small evolutionary changes. Such unexpected revolutions by evolution may provide an important clue to the emergence of social life.”

[] Stefani A. Crabtree, Global Environmental Change, https://doi.org/10.1016/j.gloenvcha.2022.102597

In the abstract you can read: “Analyzing the spatial and temporal properties of information flow with a multi-century perspective could illuminate the sustainability of human resource-use strategies. This paper uses historical and archaeological datasets to assess how spatial, temporal, cognitive, and cultural limitations impact the generation and flow of information about ecosystems within past societies, and thus lead to tradeoffs in sustainable practices. While it is well understood that conflicting priorities can inhibit successful outcomes, case studies from Eastern Polynesia, the North Atlantic, and the American Southwest suggest that imperfect information can also be a major impediment
to sustainability. We formally develop a conceptual model of Environmental Information Flow and Perception (EnIFPe) to examine the scale of information flow to a society and the quality of the information needed to promote sustainable coupled natural-human systems. In our case studies, we assess key aspects of information flow by focusing on food web relationships and nutrient flows in socio-ecological systems, as well as the life cycles, population dynamics, and seasonal rhythms of organisms, the patterns and timing of species’ migration, and the trajectories of human-induced environmental change. We argue that the spatial and temporal dimensions of human environments shape society’s ability to wield information, while acknowledging that varied cultural factors also focus a society’s ability to act on such information. Our analyses demonstrate the analytical importance of completed experiments from the past, and their utility for contemporary debates concerning managing imperfect information and addressing conflicting priorities in modern environmental management and resource use.”



KOMEGA REQUIREMENTS: Start with a Political Program

Integrating Engineering and the Human Factor (info@uffmm.org) eJournal uffmm.org ISSN 2567-6458, Nov 23-28, 2020
Author: Gerd Doeben-Henisch
Email: gerd@doeben-henisch.de

CONTEXT

As described in the uffmm eJournal  the wider context of this software project is a generative theory of cultural anthropology [GCA] which is an extension of the engineering theory called Distributed Actor-Actor Interaction [DAAI]. In  the section Case Studies of the uffmm eJournal there is also a section about Python co-learning – mainly
dealing with python programming – and a section about a web-server with
Dragon. This document is part of the Case Studies section.

CONTENT

Applying the original P-V-Pref Document structure to real cases it became clear that the everyday logic behind the classification of facts into problems [P] or  visions [V] follows a kind of logic hidden in the semantic space of the used expressions. This text explains this hidden logic and what this means for our application.

PDF DOCUMENT

VIDEO [DE]

REMARK

(After first presentations of this video)

(Last change: November 28, 2020)

Confusion by different meanings

While the general view of the whole process is quite clear there arose some hot debate about the everyday situation of the experts (here: citizens)  and the concepts ‘reality [R]‘, ‘vision [V] (imagination of a  state which is not yet real)’, ‘problem [P]‘, and ‘preference [Pref]‘. The members of my zevedi-working group (located at the INM (Frankfurt, Hessen, Germany) as well as a citizen from Dieburg (Hessen, Germany) associated with ‘reality’ also the different kinds of emotions being active in a person and they classified an imagination about a future state also as being real in a concrete person. With such a setting of the concepts it became difficult to motivate the logic illustrated in the video. The video — based on the preceding paper — talks about  a vision v, which can turn a reality r into a problem p, and thereby generating a preference Pref = (v,r). A preference can possibly become a trigger of  some change process.

Looking ahead

Before clarifying this discussion let as have a look ahead to the overall change process which constitutes the heart of the komega-software.  Beginning with October 18, 2020 the idea of this overall change process has been described in this blog. Having some given situation S, the komega software allows the construction of change rules X,  which can be applied onto a given situation S and a builtin simulator [sim] will generate a follow up situation S’ like sim(X,S)=S’ — or short: X(S) = S’ –, a process which can be repeated by using the output S’ as new input for a new cycle. At any time of this cyclic process one can ask whether the actual output S’ can be classified as successful. What is called ‘successful’ depends from the applied criteria. For the komega software at least two criteria are used. The most basic one looks to the ectual end state S’ of the simulation and computes the difference between the occurences of vision statements V in S’ and the occurrences of real statements R having been declared at the beginning as problems P as part of the  start situation S. Ideally the real statements classified as problems should have been disappeared and the vision statements should be present.  If the difference is bigger than some before agreed threshold theta  than the actual end state S’ will be classified as a success, as a goal state in the light of the visions of the preferences, which triggered the change process.

Vision statement

In the context of the whole change process a vision statement is an expression e associated with some everyday language L and which describes in the understanding of the experts a state, which is in our mindes conceivable, imaginable, which is not given as a real state, but can eventually  become a real state in some future. This disctinction presupposes that the expert can distinguish between an idea in his consciousness which is associated with some real state outside his consciousness — associated with a real state — and an idea, which is only inside his consciousness — associated with an imaginated state –.  Looking from a second person to the expert this second person can observe the body of the expert and the world surrounding the body and can speak of the real world and the real body of the expert, but the inner states of the expert are hidden for this second person. Thus from the point of view of this second person there are no real imaginations, no real future states. But the expert can utter some expression e which has a meaning describing some state, which as such is not yet real, but which possibly could become real if one would change the actual reality (the actual everyday life, the actual city …) accordingly.  Thus a vision statement is understood here as an expression e from the everyday language L uttered by some expert having a meaning which can be understood by the other persons describing some imginated state, which is not yet real but could eventually become real in some future ahead.

Creating problems, composing preferences

If at least one vision statement v is known by some experts, then it can happen, that an expert does relate this vision with some given reality r as part of the everyday life or with some absent reality r. Example: if an expert classifies some part of the city as having too much traffic (r1) and he has the vision of changing this into a situation where the traffic is lowered down by X% (v1), then this vision statement v1 can help to understand other experts to interpret the reality r1 in the light of the visiin v1 as a problem v1(r1) = p1. Classifying some reality r1 into a problem p1 is understood in the context of the komega software as making the reality r1 a candidate for a possible change in the sense that r1 should be replaced by v1. Having taken this stance — seeing the reality r1 as a problem p1 by the vision v1 –, than the experts  have created a so-called preference Pref = (v1, p1) saying that the experts are preferring the imaginated possibly future state v1 more than the actual problem p1.

There is the special case, that an expert has uttered a vision statement v but there is no given reality which can be stated in a real statement r. Example: A company thinks that it can produce some vaccine against the  disease Y in two years from now, like  v2=’there is a vaccine against disease Y in yy’. Actually there exists no vaccine, but a disease is attacking the people. Because it is known, that the people can be made immune against the disease by an appropriate vaccine it makes sense to state r2=’There is no vaccine against the disease Y available’. Having the vision v2 this can turn the reality r2 into a problem p2 allowing the preference Pref=(v2,p2).

Triggering actions

If a group of experts generated a vision v — by several and different reaons (including emotions) –, having  associated this with some given eality r, and they decided to generate by v(r)=p  a preference Pr =(v,p),  then it can happen , that these experts decide to start a change process beginning now with the given problem p and ending up with a situation in some future where the problem p disappeared and the vision has become real.

Summing up

The komega software allows the planning and testing of change processes  if the acting experts have at least one preference Pref based on at least one  vision statement v and at least one real statement r.

BITS OF PHILOSOPHY

Shows the framework for the used concepts from the point of view of philosophy
Philosophical point of view

The above video (in German, DE) and the following  lengthy remark after the video how to understand the basic concepts vision statement [v],  real statement [r], problem statement [p], as well as preference [Pref] presuppose both a certain kind of philosophy. This philosophical point of view is outlined above in a simple drawing.

Basically there is a real human person (an actor) with a real brain embedded in some everyday world. The person can perceive parts of the every day world at every point of time. The most important reference point  in time is the actual moment called NOW.

Inside the brain the human person can generate some cognitive structure triggered by perception, by  memory and by some thinking.  Having learned some everyday language L the human person can map the cognitive structure into an expression E associated with the language L. If the cognitive structure correlates with some real situation outside the body then the meaning of the expression E is classified as being a real statement, here named E1.  But the brain can generate also cognitive structures and mapping these in expressions E without being actually correlated with some real situation outside. Such a statement is here called a vision statement, here named E2. A vision statement can eventually become correlated with some real situation outside in some future. In that case the vision statement transforms into a real statement E2, while the before mentioned real statement E1 can lose its correlation with a real situation.

FURTHER DISCUSSIONS

For further discussions have a look to this page too.

 

KOMEGA REQUIREMENTS: From the minimal to the basic version

ISSN 2567-6458, 18.October  2020
Email: info@uffmm.org
Author: Gerd Doeben-Henisch
Email: gerd@doeben-henisch.de

CONTEXT

As described in the uffmm eJournal  the wider context of this software project is a generative theory of cultural anthropology [GCA] which is an extension of the engineering theory called Distributed Actor-Actor Interaction [DAAI]. In  the section Case Studies of the uffmm eJournal there is also a section about Python co-learning – mainly
dealing with python programming – and a section about a web-server with
Dragon. This document is part of the Case Studies section.

CONTENT

Here we present the ideas how to extend the minimal version to a first basic version. At least two more advanced levels will follow.

VIDEO (EN)

(Last change: Oct 17, 2020)

VIDEO(DE)

(last change: Oct 18, 2020)

CASE STUDIES

eJournal: uffmm.org
ISSN 2567-6458, 4.May  – 16.March   2021
Email: info@uffmm.org
Author: Gerd Doeben-Henisch
Email: gerd@doeben-henisch.de

CONTEXT

In this section several case studies will  be presented. It will be shown, how the DAAI paradigm can be applied to many different contexts . Since the original version of the DAAI-Theory in Jan 18, 2020 the concept has been further developed centering around the concept of a Collective Man-Machine Intelligence [CM:MI] to address now any kinds of experts for any kind of simulation-based development, testing and gaming. Additionally the concept  now can be associated with any kind of embedded algorithmic intelligence [EAI]  (different to the mainstream concept ‘artificial intelligence’). The new concept can be used with every normal language; no need for any special programming language! Go back to the overall framework.

COLLECTION OF PAPERS

There exists only a loosely  order  between the  different papers due to the character of this elaboration process: generally this is an experimental philosophical process. HMI Analysis applied for the CM:MI paradigm.

 

JANUARY 2021 – OCTOBER 2021

  1. HMI Analysis for the CM:MI paradigm. Part 1 (Febr. 25, 2021)(Last change: March 16, 2021)
  2. HMI Analysis for the CM:MI paradigm. Part 2. Problem and Vision (Febr. 27, 2021)
  3. HMI Analysis for the CM:MI paradigm. Part 3. Actor Story and Theories (March 2, 2021)
  4. HMI Analysis for the CM:MI paradigm. Part 4. Tool Based Development with Testing and Gaming (March 3-4, 2021, 16:15h)

APRIL 2020 – JANUARY 2021

  1. From Men to Philosophy, to Empirical Sciences, to Real Systems. A Conceptual Network. (Last Change Nov 8, 2020)
  2. FROM DAAI to GCA. Turning Engineering into Generative Cultural Anthropology. This paper gives an outline how one can map the DAAI paradigm directly into the GCA paradigm (April-19,2020): case1-daai-gca-v1
  3. CASE STUDY 1. FROM DAAI to ACA. Transforming HMI into ACA (Applied Cultural Anthropology) (July 28, 2020)
  4. A first GCA open research project [GCA-OR No.1].  This paper outlines a first open research project using the GCA. This will be the framework for the first implementations (May-5, 2020): GCAOR-v0-1
  5. Engineering and Society. A Case Study for the DAAI Paradigm – Introduction. This paper illustrates important aspects of a cultural process looking to the acting actors  where  certain groups of people (experts of different kinds) can realize the generation, the exploration, and the testing of dynamical models as part of a surrounding society. Engineering is clearly  not  separated from society (April-9, 2020): case1-population-start-part0-v1
  6. Bootstrapping some Citizens. This  paper clarifies the set of general assumptions which can and which should be presupposed for every kind of a real world dynamical model (April-4, 2020): case1-population-start-v1-1
  7. Hybrid Simulation Game Environment [HSGE]. This paper outlines the simulation environment by combing a usual web-conference tool with an interactive web-page by our own  (23.May 2020): HSGE-v2 (May-5, 2020): HSGE-v0-1
  8. The Observer-World Framework. This paper describes the foundations of any kind of observer-based modeling or theory construction.(July 16, 2020)
  9. CASE STUDY – SIMULATION GAMES – PHASE 1 – Iterative Development of a Dynamic World Model (June 19.-30., 2020)
  10. KOMEGA REQUIREMENTS No.1. Basic Application Scenario (last change: August 11, 2020)
  11. KOMEGA REQUIREMENTS No.2. Actor Story Overview (last change: August 12, 2020)
  12. KOMEGA REQUIREMENTS No.3, Version 1. Basic Application Scenario – Editing S (last change: August 12, 2020)
  13. The Simulator as a Learning Artificial Actor [LAA]. Version 1 (last change: August 23, 2020)
  14. KOMEGA REQUIREMENTS No.4, Version 1 (last change: August 26, 2020)
  15. KOMEGA REQUIREMENTS No.4, Version 2. Basic Application Scenario (last change: August 28, 2020)
  16. Extended Concept for Meaning Based Inferences. Version 1 (last change: 30.April 2020)
  17. Extended Concept for Meaning Based Inferences – Part 2. Version 1 (last change: 1.September 2020)
  18. Extended Concept for Meaning Based Inferences – Part 2. Version 2 (last change: 2.September 2020)
  19. Actor Epistemology and Semiotics. Version 1 (last change: 3.September 2020)
  20. KOMEGA REQUIREMENTS No.4, Version 3. Basic Application Scenario (last change: 4.September 2020)
  21. KOMEGA REQUIREMENTS No.4, Version 4. Basic Application Scenario (last change: 10.September 2020)
  22. KOMEGA REQUIREMENTS No.4, Version 5. Basic Application Scenario (last change: 13.September 2020)
  23. KOMEGA REQUIREMENTS: From the minimal to the basic Version. An Overview (last change: Oct 18, 2020)
  24. KOMEGA REQUIREMENTS: Basic Version with optional on-demand Computations (last change: Nov 15,2020)
  25. KOMEGA REQUIREMENTS:Interactive Simulations (last change: Nov 12,2020)
  26. KOMEGA REQUIREMENTS: Multi-Group Management (last change: December 13, 2020)
  27. KOMEGA-REQUIREMENTS: Start with a Political Program. (last change: November 28, 2020)
  28. OKSIMO SW: Minimal Basic Requirements (last change: January 8, 2021)

 

 

ENGINEERING AND SOCIETY: The Role of Preferences

eJournal: uffmm.org,
ISSN 2567-6458, 4.May 2019
Email: info@uffmm.org
Author: Gerd Doeben-Henisch
Email: gerd@doeben-henisch.de

FINAL HYPOTHESIS

This suggests that a symbiosis between creative humans and computing algorithms is an attractive pairing. For this we have to re-invent our official  learning processes in schools and universities to train the next generation of humans in a more inspired and creative usage of algorithms in a game-like learning processes.

CONTEXT

The overall context is given by the description of the Actor-Actor Interaction (AAI) paradigm as a whole.  In this text the special relationship between engineering and the surrounding society is in the focus. And within this very broad and rich relationship the main interest lies in the ethical dimension here understood as those preferences of a society which are more supported than others. It is assumed that such preferences manifesting themselves  in real actions within a space of many other options are pointing to hidden values which guide the decisions of the members of a society. Thus values are hypothetical constructs based on observable actions within a cognitively assumed space of possible alternatives. These cognitively represented possibilities are usually only given in a mixture of explicitly stated symbolic statements and different unconscious factors which are influencing the decisions which are causing the observable actions.

These assumptions represent  until today not a common opinion and are not condensed in some theoretical text. Nevertheless I am using these assumptions here because they help to shed some light on the rather complex process of finding a real solution to a stated problem which is rooted in the cognitive space of the participants of the engineering process. To work with these assumptions in concrete development processes can support a further clarification of all these concepts.

ENGINEERING AND SOCIETY

DUAL: REAL AND COGNITIVE

The relationship between an engineering process and the preferences of a society
The relationship between an engineering process and the preferences of a society

As assumed in the AAI paradigm the engineering process is that process which connects the  event of  stating a problem combined with a first vision of a solution with a final concrete working solution.

The main characteristic of such an engineering process is the dual character of a continuous interaction between the cognitive space of all participants of the process with real world objects, actions, and processes. The real world as such is a lose collection of real things, to some extend connected by regularities inherent in natural things, but the visions of possible states, possible different connections, possible new processes is bound to the cognitive space of biological actors, especially to humans as exemplars of the homo sapiens species.

Thus it is a major factor of training, learning, and education in general to see how the real world can be mapped into some cognitive structures, how the cognitive structures can be transformed by cognitive operations into new structures and how these new cognitive structures can be re-mapped into the real world of bodies.

Within the cognitive dimension exists nearly infinite sets of possible alternatives, which all indicate possible states of a world, whose feasibility is more or less convincing. Limited by time and resources it is usually not possible to explore all these cognitively tapped spaces whether and how they work, what are possible side effects etc.

PREFERENCES

Somehow by nature, somehow by past experience biological system — like the home sapiens — have developed   cultural procedures to induce preferences how one selects possible options, which one should be selected, under which circumstances and with even more constraints. In some situations these preferences can be helpful, in others they can  hide possibilities which afterwards can be  re-detected as being very valuable.

Thus every engineering process which starts  a transformation process from some cognitively given point of view to a new cognitively point of view with a following up translation into some real thing is sharing its cognitive space with possible preferences of  the cognitive space of the surrounding society.

It is an open case whether the engineers as the experts have an experimental, creative attitude to explore without dogmatic constraints the   possible cognitive spaces to find new solutions which can improve life or not. If one assumes that there exist no absolute preferences on account of the substantially limit knowledge of mankind at every point of time and inferring from this fact the necessity to extend an actual knowledge further to enable the mastering of an open unknown future then the engineers will try to explore seriously all possibilities without constraints to extend the power of engineering deeper into the heart of the known as well as unknown universe.

EXPLORING COGNITIVE POSSIBILITIES

At the start one has only a rough description of the problem and a rough vision of a wanted solution which gives some direction for the search of an optimal solution. This direction represents also a kind of a preference what is wanted as the outcome of the process.

On account of the inherent duality of human thinking and communication embracing the cognitive space as well as the realm of real things which both are connected by complex mappings realized by the brain which operates  nearly completely unconscious a long process of concrete real and cognitive actions is necessary to materialize cognitive realities within a  communication process. Main modes of materialization are the usage of symbolic languages, paintings (diagrams), physical models, algorithms for computation and simulations, and especially gaming (in several different modes).

As everybody can know  these communication processes are not simple, can be a source of  confusions, and the coordination of different brains with different cognitive spaces as well as different layouts of unconscious factors  is a difficult and very demanding endeavor.

The communication mode gaming is of a special interest here  because it is one of the oldest and most natural modes to learn but in the official education processes in schools and  universities (and in companies) it was until recently not part of the official curricula. But it is the only mode where one can exercise the dimensions of preferences explicitly in combination with an exploring process and — if one wants — with the explicit social dimension of having more than one brain involved.

In the last about 50 – 100 years the term project has gained more and more acceptance and indeed the organization of projects resembles a game but it is usually handled as a hierarchical, constraints-driven process where creativity and concurrent developing (= gaming) is not a main topic. Even if companies allow concurrent development teams these teams are cognitively separated and the implicit cognitive structures are black boxes which can not be evaluated as such.

In the presupposed AAI paradigm here the open creative space has a high priority to increase the chance for innovation. Innovation is the most valuable property in face of an unknown future!

While the open space for a real creativity has to be executed in all the mentioned modes of communication the final gaming mode is of special importance.  To enable a gaming process one has explicitly to define explicit win-lose states. This  objectifies values/ preferences hidden   in the cognitive space before. Such an  objectification makes things transparent, enables more rationality and allows the explicit testing of these defined win-lose states as feasible or not. Only tested hypothesis represent tested empirical knowledge. And because in a gaming mode whole groups or even all members of a social network can participate in a  learning process of the functioning and possible outcome of a presented solution everybody can be included.  This implies a common sharing of experience and knowledge which simplifies the communication and therefore the coordination of the different brains with their unconsciousness a lot.

TESTING AND EVALUATION

Testing a proposed solution is another expression for measuring the solution. Measuring is understood here as a basic comparison between the target to be measured (here the proposed solution) and the before agreed norm which shall be used as point of reference for the comparison.

But what can be a before agreed norm?

Some aspects can be mentioned here:

  1. First of all there is the proposed solution as such, which is here a proposal for a possible assistive actor in an assumed environment for some intended executive actors which has to fulfill some job (task).
  2. Part of this proposed solution are given constraints and non-functional requirements.
  3. Part of this proposed solution are some preferences as win-lose states which have to be reached.
  4. Another difficult to define factor are the executive actors if they are biological systems. Biological systems with their basic built in ability to act free, to be learning systems, and this associated with a not-definable large unconscious realm.

Given the explicit preferences constrained by many assumptions one can test only, whether the invited test persons understood as possible instances of the  intended executive actors are able to fulfill the defined task(s) in some predefined amount of time within an allowed threshold of making errors with an expected percentage of solved sub-tasks together with a sufficient subjective satisfaction with the whole process.

But because biological executive actors are learning systems they  will behave in different repeated  tests differently, they can furthermore change their motivations and   their interests, they can change their emotional commitment, and because of their   built-in basic freedom to act there can be no 100% probability that they will act at time t as they have acted all the time before.

Thus for all kinds of jobs where the process is more or less fixed, where nothing new  will happen, the participation of biological executive actors in such a process is questionable. It seems (hypothesis), that biological executing actors are better placed  in jobs where there is some minimal rate of curiosity, of innovation, and of creativity combined with learning.

If this hypothesis is empirically sound (as it seems), then all jobs where human persons are involved should have more the character of games then something else.

It is an interesting side note that the actual research in robotics under the label of developmental robotics is struck by the problem how one can make robots continuously learning following interesting preferences. Given a preference an algorithm can work — under certain circumstances — often better than a human person to find an optimal solution, but lacking such a preference the algorithm is lost. And actually there exists not the faintest idea how algorithms should acquire that kind of preferences which are interesting and important for an unknown future.

On the contrary, humans are known to be creative, innovative, detecting new preferences etc. but they have only limited capacities to explore these creative findings until some telling endpoint.

This suggests that a symbiosis between creative humans and computing algorithms is an attractive pairing. For this we have to re-invent our official  learning processes in schools and universities to train the next generation of humans in a more inspired and creative usage of algorithms in a game-like learning processes.

 

 

 

 

THE BIG PICTURE: HCI – HMI – AAI in History – Engineering – Society – Philosophy

eJournal: uffmm.org,
ISSN 2567-6458, 20.April 2019
Email: info@uffmm.org
Author: Gerd Doeben-Henisch
Email: gerd@doeben-henisch.de

A first draft version …

CONTEXT

The context for this text is the whole block dedicated to the AAI (Actor-Actor Interaction)  paradigm. The aim of this text is to give the big picture of all dimensions and components of this subject as it shows up during April 2019.

The first dimension introduced is the historical dimension, because this allows a first orientation in the course of events which lead  to the actual situation. It starts with the early days of real computers in the thirties and forties of the 20 century.

The second dimension is the engineering dimension which describes the special view within which we are looking onto the overall topic of interactions between human persons and computers (or machines or technology or society). We are interested how to transform a given problem into a valuable solution in a methodological sound way called engineering.

The third dimension is the whole of society because engineering happens always as some process within a society.  Society provides the resources which can be used and spends the preferences (values) what is understood as ‘valuable’, as ‘good’.

The fourth dimension is Philosophy as that kind of thinking which takes everything into account which can be thought and within thinking Philosophy clarifies conditions of thinking, possible tools of thinking and has to clarify when some symbolic expression becomes true.

HISTORY

In history we are looking back in the course of events. And this looking back is in a first step guided by the  concepts of HCI (Human-Computer Interface) and  HMI (Human-Machine Interaction).

It is an interesting phenomenon how the original focus of the interface between human persons and the early computers shifted to  the more general picture of interaction because the computer as machine developed rapidly on account of the rapid development of the enabling hardware (HW)  the enabling software (SW).

Within the general framework of hardware and software the so-called artificial intelligence (AI) developed first as a sub-topic on its own. Since the last 10 – 20 years it became in a way productive that it now  seems to become a normal part of every kind of software. Software and smart software seem to be   interchangeable. Thus the  new wording of augmented or collective intelligence is emerging intending to bridge the possible gap between humans with their human intelligence and machine intelligence. There is some motivation from the side of society not to allow the impression that the smart (intelligent) machines will replace some day the humans. Instead one is propagating the vision of a new collective shape of intelligence where human and machine intelligence allows a symbiosis where each side gives hist best and receives a maximum in a win-win situation.

What is revealing about the actual situation is the fact that the mainstream is always talking about intelligence but not seriously about learning! Intelligence is by its roots a static concept representing some capabilities at a certain point of time, while learning is the more general dynamic concept that a system can change its behavior depending from actual external stimuli as well as internal states. And such a change includes real changes of some of its internal states. Intelligence does not communicate this dynamics! The most demanding aspect of learning is the need for preferences. Without preferences learning is impossible. Today machine learning is a very weak example of learning because the question of preferences is not a real topic there. One assumes that some reward is available, but one does not really investigate this topic. The rare research trying to do this job is stating that there is not the faintest idea around how a general continuous learning could happen. Human society is of no help for this problem while human societies have a clash of many, often opposite, values, and they have no commonly accepted view how to improve this situation.

ENGINEERING

Engineering is the art and the science to transform a given problem into a valuable and working solution. What is valuable decides the surrounding enabling society and this judgment can change during the course of time.  Whether some solution is judged to be working can change during the course of time too but the criteria used for this judgment are more stable because of their adherence to concrete capabilities of technical solutions.

While engineering was and is  always  a kind of an art and needs such aspects like creativity, innovation, intuition etc. it is also and as far as possible a procedure driven by defined methods how to do things, and these methods are as far as possible backed up by scientific theories. The real engineer therefore synthesizes art, technology and science in a unique way which can not completely be learned in the schools.

In the past as well as in the present engineering has to happen in teams of many, often many thousands or even more, people which coordinate their brains by communication which enables in the individual brains some kind of understanding, of emerging world pictures,  which in turn guide the perception, the decisions, and the concrete behavior of everybody. And these cognitive processes are embedded — in every individual team member — in mixtures of desires, emotions, as well as motivations, which can support the cognitive processes or obstruct them. Therefore an optimal result can only be reached if the communication serves all necessary cognitive processes and the interactions between the team members enable the necessary constructive desires, emotions, and motivations.

If an engineering process is done by a small group of dedicated experts  — usually triggered by the given problem of an individual stakeholder — this can work well for many situations. It has the flavor of a so-called top-down approach. If the engineering deals with states of affairs where different kinds of people, citizens of some town etc. are affected by the results of such a process, the restriction to  a small group of experts  can become highly counterproductive. In those cases of a widespread interest it seems promising to include representatives of all the involved persons into the executing team to recognize their experiences and their kinds of preferences. This has to be done in a way which is understandable and appreciative, showing esteem for the others. This manner of extending the team of usual experts by situative experts can be termed bottom-up approach. In this usage of the term bottom-up this is not the opposite to top-down but  is reflecting the extend in which members of a society are included insofar they are affected by the results of a process.

SOCIETY

Societies in the past and the present occur in a great variety of value systems, organizational structures, systems of power etc.  Engineering processes within a society  are depending completely on the available resources of a society and of its value systems.

The population dynamics, the needs and wishes of the people, the real territories, the climate, housing, traffic, and many different things are constantly producing demands to be solved if life shall be able and continue during the course of time.

The self-understanding and the self-management of societies is crucial for their ability to used engineering to improve life. This deserves communication and education to a sufficient extend, appropriate public rules of management, otherwise the necessary understanding and the freedom to act is lacking to use engineering  in the right way.

PHILOSOPHY

Without communication no common constructive process can happen. Communication happens according to many  implicit rules compressed in the formula who when can speak how about what with whom etc. Communication enables cognitive processes of for instance  understanding, explanations, lines of arguments.  Especially important for survival is the ability to make true descriptions and the ability to decide whether a statement is true or not. Without this basic ability communication will break down, coordination will break down, life will break down.

The basic discipline to clarify the rules and conditions of true communication, of cognition in general, is called Philosophy. All the more modern empirical disciplines are specializations of the general scope of Philosophy and it is Philosophy which integrates all the special disciplines in one, coherent framework (this is the ideal; actually we are far from this ideal).

Thus to describe the process of engineering driven by different kinds of actors which are coordinating themselves by communication is primarily the task of philosophy with all their sub-disciplines.

Thus some of the topics of Philosophy are language, text, theory, verification of a  theory, functions within theories as algorithms, computation in general, inferences of true statements from given theories, and the like.

In this text I apply Philosophy as far as necessary. Especially I am introducing a new process model extending the classical systems engineering approach by including the driving actors explicitly in the formal representation of the process. Learning machines are included as standard tools to improve human thinking and communication. You can name this Augmented Social Learning Systems (ASLS). Compared to the wording Augmented Intelligence (AI) (as used for instance by the IBM marketing) the ASLS concept stresses that the primary point of reference are the biological systems which created and create machine intelligence as a new tool to enhance biological intelligence as part of biological learning systems. Compared to the wording Collective Intelligence (CI) (as propagated by the MIT, especially by Thomas W.Malone and colleagues) the spirit of the CI concept seems to be   similar, but perhaps only a weak similarity.

BACKGROUND INFORMATION 27.Dec.2018: The AAI-paradigm and Quantum Logic. The Limits of Classic Probability

eJournal: uffmm.org, ISSN 2567-6458
Email: info@uffmm.org
Author: Gerd Doeben-Henisch
Email: gerd@doeben-henisch.de

Last Corrections: 30.Dec.2018

CONTEXT

This is a continuation from the post about QL Basics Concepts Part 1. The general topic here is the analysis of properties of human behavior, actually narrowed down to the statistical properties. From the different possible theories applicable to statistical properties of behavior here the one called CPT (classical probability theory) is selected for a short examination.

SUMMARY

An analysis of the classical probability theory shows that the empirical application of this theory is limited to static sets of events and probabilities. In the case of biological systems which are adaptive with regard to structure and cognition this does not work. This yields the question whether a quantum probability theory approach does work or not.

THE CPT IDEA

  1. Before we are looking  to the case of quantum probability theory (QLPT) let us examine the case of a classical probability theory (CPT) a little bit more.
  2. Generally one has to distinguish the symbolic formal representation of a theory T and some domain of application D distinct from the symbolic representation.
  3. In principle the domain of application D can be nearly anything, very often again another symbolic representation. But in the case of empirical applications we assume usually some subset of ’empirical events’ E of the ’empirical (real) world’ W.
  4. For the following let us assume (for a while) that this is the case, that D is a subset of the empirical world W.
  5. Talking about ‘events in an empirical real world’ presupposes that there there exists a ‘procedure of measurement‘ using a ‘previously defined standard object‘ and a ‘symbolic representation of the measurement results‘.
  6. Furthermore one has to assume a community of ‘observers‘ which have minimal capabilities to ‘observe’, which implies ‘distinctions between different results’, some ‘ordering of successions (before – after)’, to ‘attach symbols according to some rules’ to measurement results, to ‘translate measurement results’ into more abstract concepts and relations.
  7. Thus to speak about empirical results assumes a set of symbolic representations of those events as a finite set of symbolic representations which represent a ‘state in the real world’ which can have a ‘predecessor state before’ and – possibly — a ‘successor state after’ the ‘actual’ state. The ‘quality’ of these measurement representations depends from the quality of the measurement procedure as well as from the quality of the cognitive capabilities of the participating observers.
  8. In the classical probability theory T_cpt as described by Kolmogorov (1932) it is assumed that there is a set E of ‘elementary events’. The set E is assumed to be ‘complete’ with regard to all possible events. The probability P is coming into play with a mapping from E into the set of positive real numbers R+ written as P: E —> R+ or P(E) = 1 with the assumption that all the individual elements e_i of E have an individual probability P(e_i) which obey the rule P(e_1) + P(e_2) + … + P(e_n) = 1.
  9. In the formal theory T_cpt it is not explained ‘how’ the probabilities are realized in the concrete case. In the ‘real world’ we have to identify some ‘generators of events’ G, otherwise we do not know whether an event e belongs to a ‘set of probability events’.
  10. Kolmogorov (1932) speaks about a necessary generator as a ‘set of conditions’ which ‘allows of any number of repetitions’, and ‘a set of events can take place as a result of the establishment of the condition’. (cf. p.3) And he mentions explicitly the case that different variants of the a priori assumed possible events can take place as a set A. And then he speaks of this set A also of an event which has taken place! (cf. p.4)
  11. If one looks to the case of the ‘set A’ then one has to clarify that this ‘set A’ is not an ordinary set of set theory, because in a set every member occurs only once. Instead ‘A’ represents a ‘sequence of events out of the basic set E’. A sequence is in set theory an ‘ordered set’, where some set (e.g. E) is mapped into an initial segment  of the natural numbers Nat and in this case  the set A contains ‘pairs from E x Nat|\n’  with a restriction of the set Nat to some n. The ‘range’ of the set A has then ‘distinguished elements’ whereby the ‘domain’ can have ‘same elements’. Kolmogorov addresses this problem with the remark, that the set A can be ‘defined in any way’. (cf. p.4) Thus to assume the set A as a set of pairs from the Cartesian product E x Nat|\n with the natural numbers taken from the initial segment of the natural numbers is compatible with the remark of Kolmogorov and the empirical situation.
  12. For a possible observer it follows that he must be able to distinguish different states <s1, s2, …, sm> following each other in the real world, and in every state there is an event e_i from the set of a priori possible events E. The observer can ‘count’ the occurrences of a certain event e_i and thus will get after n repetitions for every event e_i a number of occurrences m_i with m_i/n giving the measured empirical probability of the event e_i.
  13. Example 1: Tossing a coin with ‘head (H)’ or ‘tail (T)’ we have theoretically the probabilities ‘1/2’ for each event. A possible outcome could be (with ‘H’ := 0, ‘T’ := 1): <((0,1), (0,2), (0,3), (1,4), (0,5)> . Thus we have m_H = 4, m_T = 1, giving us m_H/n = 4/5 and m_T/n = 1/5. The sum yields m_H/n + m_T/n = 1, but as one can see the individual empirical probabilities are not in accordance with the theory requiring 1/2 for each. Kolmogorov remarks in his text  that if the number of repetitions n is large enough then will the values of the empirically measured probability approach the theoretically defined values. In a simple experiment with a random number generator simulating the tossing of the coin I got the numbers m_Head = 4978, m_Tail = 5022, which gives the empirical probabilities m_Head/1000 = 0.4977 and m_Teil/ 1000 = 0.5021.
  14. This example demonstrates while the theoretical term ‘probability’ is a simple number, the empirical counterpart of the theoretical term is either a simple occurrence of a certain event without any meaning as such or an empirically observed sequence of events which can reveal by counting and division a property which can be used as empirical probability of this event generated by a ‘set of conditions’ which allow the observed number of repetitions. Thus we have (i) a ‘generator‘ enabling the events out of E, we have (ii) a ‘measurement‘ giving us a measurement result as part of an observation, (iii) the symbolic encoding of the measurement result, (iv) the ‘counting‘ of the symbolic encoding as ‘occurrence‘ and (v) the counting of the overall repetitions, and (vi) a ‘mathematical division operation‘ to get the empirical probability.
  15. Example 1 demonstrates the case of having one generator (‘tossing a coin’). We know from other examples where people using two or more coins ‘at the same time’! In this case the set of a priori possible events E is occurring ‘n-times in parallel’: E x … x E = E^n. While for every coin only one of the many possible basic events can occur in one state, there can be n-many such events in parallel, giving an assembly of n-many events each out of E. If we keeping the values of E = {‘H’, ‘T’} then we have four different basic configurations each with probability 1/4. If we define more ‘abstract’ events like ‘both the same’ (like ‘0,0’, ‘1,1’) or ‘both different’ (like ‘0,1’. ‘1,0’), then we have new types of complex events with different probabilities, each 1/2. Thus the case of n-many generators in parallel allows new types of complex events.
  16. Following this line of thinking one could consider cases like (E^n)^n or even with repeated applications of the Cartesian product operation. Thus, in the case of (E^n)^n, one can think of different gamblers each having n-many dices in a cup and tossing these n-many dices simultaneously.
  17. Thus we have something like the following structure for an empirical theory of classical probability: CPT(T) iff T=<G,E,X,n,S,P*>, with ‘G’ as the set of generators producing out of E events according to the layout of the set X in a static (deterministic) manner. Here the  set E is the set of basic events. The set X is a ‘typified set’ constructed out of the set E with t-many applications of the Cartesian operation starting with E, then E^n1, then (E^n1)^n2, …. . ‘n’ denotes the number of repetitions, which determines the length of a sequence ‘S’. ‘P*’ represents the ’empirical probability’ which approaches the theoretical probability P while n is becoming ‘big’. P* is realized as a tuple of tuples according to the layout of the set X  where each element in the range of a tuple  represents the ‘number of occurrences’ of a certain event out of X.
  18. Example: If there is a set E = {0,1} with the layout X=(E^2)^2 then we have two groups with two generators each: <<G1, G2>,<G3,G4>>. Every generator G_i produces events out of E. In one state i this could look like  <<0, 0>,<1,0>>. As part of a sequence S this would look like S = <….,(<<0, 0>,<1,0>>,i), … > telling that in the i-th state of S there is an occurrence of events like shown. The empirical probability function P* has a corresponding layout P* = <<m1, m2>,<m3,m4>> with the m_j as ‘counter’ which are counting the occurrences of the different types of events as m_j =<c_e1, …, c_er>. In the example there are two different types of events occurring {0,1} which requires two counters c_0 and c_1, thus we would have m_j =<c_0, c_1>, which would induce for this example the global counter structure:  P* = <<<c_0, c_1>, <c_0, c_1>>,<<c_0,  c_1>,<c_0, c_1>>>. If the generators are all the same then the set of basic events E is the same and in theory   the theoretical probability function P: E —> R+ would induce the same global values for all generators. But in the empirical case, if the theoretical probability function P is not known, then one has to count and below the ‘magic big n’ the values of the counter of the empirical probability function can be different.
  19. This format of the empirical classical  probability theory CPT can handle the case of ‘different generators‘ which produce events out of the same basic set E but with different probabilities, which can be counted by the empirical probability function P*. A prominent case of different probabilities with the same set of events is the case of manipulations of generators (a coin, a dice, a roulette wheel, …) to deceive other people.
  20. In the examples mentioned so far the probabilities of the basic events as well as the complex events can be different in different generators, but are nevertheless  ‘static’, not changing. Looking to generators like ‘tossing a coin’, ‘tossing a dice’ this seams to be sound. But what if we look to other types of generators like ‘biological systems’ which have to ‘decide’ which possible options of acting they ‘choose’? If the set of possible actions A is static, then the probability of selecting one action a out of A will usually depend from some ‘inner states’ IS of the biological system. These inner states IS need at least the following two components:(i) an internal ‘representation of the possible actions’ IS_A as well (ii) a finite set of ‘preferences’ IS_Pref. Depending from the preferences the biological system will select an action IS_a out of IS_A and then it can generate an action a out of A.
  21. If biological systems as generators have a ‘static’ (‘deterministic’) set of preferences IS_Pref, then they will act like fixed generators for ‘tossing a coin’, ‘tossing a dice’. In this case nothing will change.  But, as we know from the empirical world, biological systems are in general ‘adaptive’ systems which enables two kinds of adaptation: (i) ‘structural‘ adaptation like in biological evolution and (ii) ‘cognitive‘ adaptation as with higher organisms having a neural system with a brain. In these systems (example: homo sapiens) the set of preferences IS_Pref can change in time as well as the internal ‘representation of the possible actions’ IS_A. These changes cause a shift in the probabilities of the events manifested in the realized actions!
  22. If we allow possible changes in the terms ‘G’ and ‘E’ to ‘G+’ and ‘E+’ then we have no longer a ‘classical’ probability theory CPT. This new type of probability theory we can call ‘non-classic’ probability theory NCPT. A short notation could be: NCPT(T) iff T=<G+,E+,X,n,S,P*> where ‘G+’ represents an adaptive biological system with changing representations for possible Actions A* as well as changing preferences IS_Pref+. The interesting question is, whether a quantum logic approach QLPT is a possible realization of such a non-classical probability theory. While it is known that the QLPT works for physical matters, it is an open question whether it works for biological systems too.
  23. REMARK: switching from static generators to adaptive generators induces the need for the inclusion of the environment of the adaptive generators. ‘Adaptation’ is generally a capacity to deal better with non-static environments.

See continuation here.