To work within the Generative Cultural Anthropology [GCA] Theory one needs a practical tool which allows the construction of dynamic world models, the storage of these models, their usage within a simulation game environment together with an evaluation tool. To prepare a simulation game within a Hybrid Simulation Game Environment [HSGE] one needs an
iterative development process which is described below.
CASE STUDY – SIMULATION GAMES – PHASE 1: Iterative Development of a Dynamic World Model – Part of the Generative Cultural Anthropology [GCA] Theory
Contents
1 Overview of the Whole Development Process
2 Cognitive Aspects of Symbolic Expressions
3 Symbolic Representations and Transformations
4 Abstract-Concrete Concepts
5 Implicit Structures Embedded in Experience
5.1 Example 1