Category Archives: concept

CASE STUDY – SIMULATION GAMES – PHASE 1 – Iterative Development of a Dynamic World Model

ISSN 2567-6458, 19.-30.June 2020
Email: info@uffmm.org
Author: Gerd Doeben-Henisch
Email: gerd@doeben-henisch.de

CONTEXT

To work within the Generative Cultural Anthropology [GCA] Theory one needs a practical tool which allows the construction of dynamic world models, the storage of these models, their usage within a simulation game environment together with an evaluation tool.  To prepare a simulation game within a Hybrid Simulation Game Environment [HSGE] one needs an
iterative development process which is described below.

CASE STUDY – SIMULATION GAMES – PHASE 1: Iterative Development of a Dynamic World Model – Part of the Generative Cultural Anthropology [GCA] Theory

Contents
1 Overview of the Whole Development Process
2 Cognitive Aspects of Symbolic Expressions
3 Symbolic Representations and Transformations
4 Abstract-Concrete Concepts
5 Implicit Structures Embedded in Experience
5.1 Example 1

daai-analysis-simgame-development-v3 (June-30, 2020)

daai-analysis-simgame-development-v2 (June-20, 2020)

daai-analysis-simgame-development-v1 (June-19,2020)

Going back to the section Case Studies.